![mod organizer manual import mod mod organizer manual import mod](https://staticdelivery.nexusmods.com/mods/110/images/31499-1-1360628892.jpg)
- Mod organizer manual import mod how to#
- Mod organizer manual import mod install#
- Mod organizer manual import mod mod#
- Mod organizer manual import mod portable#
That will definitely get you going but might not help much with figuring out the whole picture. The basic, and not-so-basic, uses of MO2 are covered above with the video tutorials above.
Mod organizer manual import mod how to#
Clicking the images below will take you to videos on how to use FNIS, Dual Sheath Redux, and xLODGEN with MO2. Outdated TV is the author of the TUCOGUIDE (see below) and produces tutorial videos on some of the more in-depth uses of MO2.
![mod organizer manual import mod mod organizer manual import mod](http://xenoranking.weebly.com/uploads/1/2/3/7/123704789/758469503.jpg)
Note that these videos were created based on v2.1.1 and there may be some differences here and there. This goes over most of the features that users will need to know. GamerPoets has made a tutorial video series that you can watch by clicking the image below. It is strongly recommended to do a little bit of research before jumping feet first into modding.
Mod organizer manual import mod mod#
There are some hidden features that affect how you mod your games. Several things about the tool may be unintuitive. Starting out with MO2 can be a bit intimidating.
Mod organizer manual import mod portable#
The installer can still be used to create a portable installation of MO2. The installer version is usually preferred for ease of installation. MO2 can be downloaded from GitHub or Nexus Mods. It is now actively maintained by a team of developers, from all backgrounds, and is now able to do much more than Tannin ever envisioned.
Mod organizer manual import mod install#
There’s no reason why you couldn’t manually download and install mods off Nexus and load order/launch them through Beth’s launcher.MO2 was initially started by Tannin, the creator of the original Mod Organizer, to take care of 64-bit games such as Fallout 4. I would suggest downloading Loot to help with load orders.Ĭheers! what do you mean by disalbing the mod launcher?Ĭheers! what do you mean by disalbing the mod launcher? Well, I suppose "disable" is the wrong word once you’ve uninstalled the Bethesda mods (after copying them, but before dropping them back into the Fallout 4 data file) just don’t use the launcher anymore – IF that’s the way you wanna go.Īs I said in my edited response to another poster there’s technically NOTHING wrong with the launcher – I personally just don’t like it. You can now download, install and start using Nexus Mod Manager without fear of conflicts with Bethesda's mod manager (you really shouldn’t use more than one mod manager at a time). Once you’ve disabled/deleted the Beth mods and disabled the mod launcher, simply drop your saved Beth mods back into the data folder (you technically don’t need a mod launcher to run these files anyway). Originally posted by TheBoogerMan:You can easily save your mods before making the switch (and you should switch Nexus has thousands of great mods which aren’t limited by Beth's crappy standards and their mod manager is superior).įirst make a new folder to keep them in, then go into the game’s data file in your Fallout 4 game directory (usually located at C:/Program Files (x86)/Steam/steamapps/Common/Fallout4/data) and simply copy & paste the mods you wanna keep to the new folder. Yes, I do favor NMM over (I tried it out soon after it launched and just didn’t like it), but Bethesda’s manager does get the job done. What DrNewcenstein said is absolutely correct: the simplest solution is to download mods off Nexus and install them manually (download a mod, unzip it and drag & drop it into your Fallout 4 data folder) and then use to activate them and establish load order. True - there's nothing wrong with going the manual route while mod managers make things convenient, you don’t have to use them.ĮDIT: Ah derp! I got so focused on the “switching over” part of your question I missed the forest for the trees. Betheda isn't going to steal your soul or crash your PC if you get mods from both. requires you to go through their in-game manager mostly because that's how the console versions work, and it's just easier if both PC and console versions function identically.ĭespite the paranoia in this thread, there's nothing wrong with using mods from both sources. It's not complicated, and gives you total control over mod installations. Originally posted by DrNewcenstein:Or you can not use Nexus' Mod Manager and download them manually from the Nexus instead.